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We are the enclave mod
We are the enclave mod






we are the enclave mod

Since it's impossible, the help is needed and logical.ħ. So mission 1 mean you should fight at level 2. Ie if you fight mission 2 you should be at level 4. This is in keeping with his suggestion of doing mission at double its level. The MC and Farsight, Stitch got some extra stuffs to help with the First Mission. In a way, good, because double barrel is OP for beginning. Sawn off shotgun no longer shoot double barrel, I think.

we are the enclave mod

( A pack of giant rats provided enough XP to level up if you can survive those monstrous animals, especially with beginning's equipment).ĥ.

we are the enclave mod

However, outside of those green zones, the rest has increased difficulty in REs. which mean you can have a free zone to move loots without worry. NO Random Encounter between Mission Maps and Bunkers. He did say somehwere in the note that he increase number in all mission maps.ģ. It's possibly Brahmin Wood got more enemies. Example is Brahmin WOod, he add a Tribal Craftman who sell an inventory full of new items. He add a bunch of new items that so far I am unsure doing anything. Based on the few hours I played with first map and Bunker Alphaġ.








We are the enclave mod