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Each campaign comes with numerous new factions, new units (including named heroes with improved abilities), more detailed maps, and some interesting opportunities to flex your strategic and tactical muscles. Judged purely from a standpoint of quality Kingdoms is definitely worth the attention of any hardcore Medieval 2 player.Įach of the four campaigns covers a historically significant conflict from the Medieval era: a five-way fight for the British Isles, Crusades in the Holy Land, religious wars against pagans in Northern Europe, and even the Spanish conquests in Mezo-America. Just going by the numbers alone, you'll have four large campaigns, 13 new factions, 50 new building types and over a hundred new units. Once your two-hour installation is over and you start the expansion, you'll see just why Kingdoms takes up so much space: there's a staggering amount of new content here. On the plus side, each of the game's four campaigns is installed as a separate file, so you can install them as you need them. It seems like ages ago that I was shocked by a game that took up a full gigabyte on my hard drive (No One Lives Forever, I think), and the 4GB's worth of content that this expansion packs makes that seem like small potatoes. The first thing you'll notice about Kingdoms is that it takes a ridiculously long time to install. But assuming that you've seen everything there is to see in the game, the developer is offering up a wealth of new content in their latest expansion pack, Medieval 2 Total War: Kingdoms. Even assuming that you've played it since it was released, it's a safe bet that there are still some surprises left in Creative Assembly's Medieval 2 Total War.
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